Albert & Otto - PlayStation Trophies

Auf der PlayStation 4 gibt es insgesamt 12 Trophäen und 315 Punkte zu holen.

Hinweis: Die Trophäen-Liste kann unter Umständen Spoiler zur Story u.ä. Inhalten von Albert & Otto sowie versteckte Erfolge enthalten.


  • Albert & Otto - PlayStation Trophy #1

    It's too dangerous to go alone

    Take this

  • Albert & Otto - PlayStation Trophy #2

    Swing and miss

    Going the wrong way

  • Albert & Otto - PlayStation Trophy #3

    Jump shot

    Kill a crow while in mid air

  • Albert & Otto - PlayStation Trophy #4

    The sheep will remember that

    Feed the wolf

  • Albert & Otto - PlayStation Trophy #5

    Pen pals

    Collect all mail

  • Albert & Otto - PlayStation Trophy #6

    The other side

    Complete Episode One

  • Albert & Otto - PlayStation Trophy #7

    180 no scope

    Jump over a crow and shoot id before landing

  • Albert & Otto - PlayStation Trophy #8

    The collector

    Collect all fragments

  • Albert & Otto - PlayStation Trophy #9

    Hammer time

    Defeat the first boss without dying

  • Albert & Otto - PlayStation Trophy #10

    The charmer

    Defeat the second boss without dying

  • Albert & Otto - PlayStation Trophy #11

    No swimming

    Make it down the stream without dying

  • Albert & Otto - PlayStation Trophy #12

    Wunderbar

    Complete Episode One with 5 deaths or less

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Albert & Otto

  • Entwickler:K Bros Games
  • Publisher:Digerati
  • Genre:Plattform-Puzzler
  • Plattform:PC, PS4, Xbox One
  • Release:28.10.2015
    (PS4, Xbox One) 10.01.2018
  • Spielbeschreibung:

  • In this first installment “The Adventure Begins” the player is thrown headfirst into a haunting world set in 1939 Germany in search of a mysterious girl with bunny ears. Clues as to who she is and what happened to her are scattered throughout the game in the form of drawings left in post boxes and shards that the player must piece together.

    However the player is not alone on this adventure, help comes in the form of the girl’s magical bunny, Otto. The player must use both Albert and Otto in creative ways to traverse a haunting world. At the beginning of the story, Albert can shoot and jump, while Otto can fit through tight gaps and hold down power switches. But together, they unlock new skills such as a double jump, levitation, control of electrical currents, and more as the story unfolds.