Blasters of the Universe is the first of its kind, bringing the bullet hell genre into first person VR. Intense gameplay is heavily reliant on physical movement, requiring the player to duck, dodge, twist, turn, and maneuver their way through tons of enemies and hundreds of bullets.
You'll need to physically duck, dodge, twist, and turn your way through hundreds of bullets. We scale the action dynamically to make use of the space you have available, so the more you move around the better!
Like in a traditional bullet hell game, the key to success is finding the 'sweet spot' to be in while the onslaught of bullets flies toward you. The only thing that can take damage in Blasters is your head. When you see a circle of bullets, often the best thing to do is to keep your head right in the middle and let the bullets breeze right by you.
You can also block bullets with your shield as a last resort, but it's impossible to block everything. Avoidance is the best strategy, so start moving around your play-space and dodge those bullets!
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